Challenge
Businesses from all market segments recognize that employees and customers will be more successful and satisfied when properly trained. Virtual reality technology has opened up new possibilities to enable more immersive training programs.
Traditionally, each set of goggles must be connected to an individual workstation powering the experience. However, multiple training rooms and a centralized server room with the VR computer requires longer transmission distances with low latency for distributing high data rate video and USB, meaning traditional solutions simply won’t work.
Solution
Atlona’s OmniStream AV over IP platform removes distance limitations by transporting the VR data across a standard IP network to almost anywhere. Thanks to its low latency, high frame rate, and high resolution video capabilities, OmniStream’s networked AV technology enables applications for VR that no one thought possible, resulting in enhanced collaboration and cost savings.
Thanks to Atlona’s solution, customers and employees can learn about new products and services in an engaging, immersive experience.